Intro

Kris and I got in another round of Conflict of Heroes taking on Firefight 7 – KV2. However, our play was such a disaster that we had a chance to play the scenario twice in an evening.

Playing Conflict of Heroes is always a joy, but this one was a tough nut to crack.

The powerful KV2 lies in wait

As others have pointed out, FF7 is pretty much a puzzle scenario. The Soviets seems to have a distinct strategic advantage with a strong starting position and a killer unit in the KV2. The KV2 is a monstrously powerful tank killing on a whim and with outstanding defensive prowess.

A hidden AT gun appears to get a quick kill

Until we get to man-up on some strategic thinking, I won’t post a fuller AAR here. It just isn;t worth the details, but in short we called the first game after two turns with the Germans down 12-0. The second one ended after 1.5 turns with the Germans down 8-0.

Armored losses mount for the Germans

We kept hearing the Germans can win this one, but we’ll see if we can a chance to prove those folks right. . .

A different strategy in the second attempt puts the German armored in position against the KV2 . . .

 

. . .but that pesky AT gun appears again to do some damage

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